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Crocodile Character

Original concept by: Dile/Benji

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Croc_Ref.jpg

This concept, created by Dile/ Benji, was a great way for me to work on exaggerated shape language.

Inspired by Kung Fu PandaThe Bad Guys', and Zootopia's distinctive art direction, I chose a crocodile character to capture both DreamWorks’ and Disney's stylized aesthetic. 
This project allowed me to push forms while also attempting to better the concept in its 3d form.

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ody.jpg

Before starting this project, I found a multitude of people who also created stylized crocodiles. This allowed me to dissect how/ what other artists did to create their characters.

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I used ZBrush's ZSphere to block out the character’s proportions, then sculpt finer details. I made sure to focus mostly on the exaggerated shape language while maintaining anatomical believability.

 

I then retopologized the mesh in Maya to create clean topology.

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Most of the texturing was done in Substance Painter, where I developed materials to emulate the stylization from the concept.

I also used Substance Sampler, for the first time, along with Photoshop to create the jacket patches.

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For the Crocodile's clothing, I continued to emulate the concept while also creating a bit of realism.

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I looked at different versions of letterman jackets to make sure I was able to execute that particular style.

Clothing was created by masking and extracting in ZBrush.

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